Program created in Unity to visualise Knight’s Tour using Warnsdorf’s Rule algorithm.
Simple scripts to deactivate GameObject on collision/trigger enter.
C# script to zoom in and out camera, depending how far from camera is object.
C# script to make GameObject rotate between given angles at given speed.
C# script to make GameObject teleport between points.
C# script to make GameObject go between multiple points.
C# script making GameObject rotate on chosen axes.
C# script to move GameObject from point A to point B.
Simple ball controler using accelerometer script written in C#.